Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
You create a pillar of fire within range. The pillar is 60 feet high, and 15 feet in diameter.
When the pillar appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 8d6 fire damage, or half as much damage on a successful save. A creature takes the same damage when it enters the pillar for the first time on a turn or ends its turn there.
As an action on subsequent turns you can move the pillar up to 30 feet.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 2d6 for each slot level above 4th.
* - (a small wooden model of a tower)
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