Level
1st
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Cold
As an action you can extend your arms forward to unleash freezing cold winds in a 15-foot cone. All creature in the area must make a DC15 Strength saving throw. A creature takes 2d8 cold damage on a failed save, or half as much damage on a successful one. In addition to the damage on a failed save the creature is pushed back 5ft back
* - (Armour of the Tundra Ranger)
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