Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Cold (...)

You call forth spirits of the beasts that inhabit this region, which flit around you for the spell’s duration. The spirits are intangible and invulnerable.

Until the spell ends, any attack you make deals 1d6 extra damage when you hit a creature within 10 feet of you. This damage is slashing. Any creature that takes this damage can’t regain hit points until the start of your next turn.

In addition, any creature of your choice that you can see that starts its turn within 10 feet of you has its speed reduced by 10 feet until the start of your next turn.

Spell Tags: Damage Debuff

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Shortnirish

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