You create the illusion of a huge army in an unoccupied space that you can see within range. The illusion lasts for the spell’s duration and occupies its space, as if it were many creatures. creature believe the army is real, and act accordingly for the duration.
The army consists of 25 illusory solders, each equipped with a spear, a shield, and medium armor. they have 16 armor class and 1 hit point. they can be attacked as if they were a creature, and when was is reduced to 0 hp, it disappears. the spell ends early if all the soldiers are reduced to 0 hp.
As a bonus action, you can command it to move up 30 feet, and do one of the following things:
Form Shield Wall. When you do this, the army forms into a line, shields locked together to from a wall, and spears pointed outwards. for a round, it counts as half cover to you, and, when a creature comes within 5 feet of the wall for the first time or ends their turn there, they take 1d4 psychic damage.
Dash. You move the army up to 30 feet again.
Intimidate. If you are within 15 feet of the army, you gain a +10 bonus to intimidation checks to interact with creatures who can see the army. this bonus lasts for a round.
A creature that uses an action to examine the army can determine that it is an illusion by succeeding on an Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through it, takes no damage from the shield wall, is not effected by the +10 intimidate granted by the intimidate option, and is not effected by the half cover granted by the shield wall.
* - (a shield and a spear)Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
2/28/2021 8:29:09 PM
|
23
|
1
|
--
|
Coming Soon
|
Comments