You attempt to send one creature that you can see within range to The Nine Hells. The target must succeed on a Charisma saving throw or be banished.
If the target is fails its saving throw, the target is banished to the nightmare landscape of The Nine Hells and immediately takes 6d6 psychic damage as it reels from its horrific experience. If the target is native to The Nine Hells it is immune to the damage.
If the target is native to the plane of existence you're on, the target remains in The Nine Hells until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.
If the target is native to a different plane of existence than the one you're on, the target is banished to The Nine Hells until the spell ends, afterwards the target is returned to its home plane.
If the spell ends before 1 minute has passed, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. Otherwise, the target doesn't return.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th.
* - (an item distasteful to the target)
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