Level
2nd
Casting Time
1 Action
Range/Area
30 ft. ()
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

You fire a black beam at a creature you can see within range. The creature must make a dexterity save, if it fails it takes 3d8 necrotic damage and if it succeeds half. Once the lightning has struck, it turns white and travels to a second creature of your choice that you can see within the spell's range, granting it a temporary HP equal to half the damage (rounded down) dealt to the first creature.

At Higher Levels: The beam deals 1d8 additional necrotic damage for each level above 2.

* - (A tree leaf and a raven feather)

Spell Tags: Damage Buff

Available For: Bard (Legacy) Cleric (Legacy) Warlock (Legacy)

Wertorum

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