Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic (...)

You touch your target with pure necrotic energy and create a connection through which you take away its vitality. When you touch the target of the spell, it must make a Constitution save throw, receiving 2d4 + your spellcasting ability modifier necrotic damage, half of which you receive as hit points if the save throw fails, or 1d4 + your spellcasting ability modifier necrotic damage, half of which you receive as hit points if the save throw succeeds. If you roll the same number on at least two dices the target is frightened to the end of your next turn, and the source of the fright is you.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 2d4 for each slot level above 2nd.

Previous Versions

Name Date Modified Views Adds Version Actions
3/3/2021 6:45:27 PM
0
1
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Coming Soon

Available For: Wizard (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker

maxacds

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