By some means you managed to learn the magical circle of the Ancient God Script (Erase). whether that be through a magic item that has the spell inscribed on it or from a Spellbook or shire force of will.
You spend a minute concentrating on the idea of removing one creature or object within line of sight from existence. If you're concentration is broken The spell fails and the spell slot used is lost. In addition the creature or object must be no larger than circle in any direction. After the full minute you cast Ancient God Script (Erase). A 10 foot magic circle immediately appears under the creature or object crackling with the energy of your magic and is Erased from all reality. Any and all trace of the creature or object is purged from the memory of all those familiar with the erased creature or object. (Note: any creature able to cast Ancient God Script spells are immune to the effect of this spell.)
If a creature with a strong emotional attachment to the erased creature or object is ever to be reminded of the memory of the erased object or creature's existence. Then the memory of the erased creature or object can be used to bring it back to reality. Have that creature make a DC 25 history check if successful the erased creature or object is brought back to reality and the memories of all.
Alternatively you can enchant an item with this circle. Doing this allows the enchanter to apply the main affect (Erase) to the wearer or wielder of the item. Another benefit of enchanting is the ability to modify the Spell Potency, Spell Activation, Circle Size, and Spell Duration parameters with Modifier Circles.
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