Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic

You extend your mind towards a target you can see and try to disrupt one of its sensory capabilities. The target must make a Wisdom saving throw. On a failed save, it takes 1d6 psychic damage and you distort one of the following senses until the start of your next turn:

  • Vision: The target have disadvantage in Wisdom(Perception) checks. This sense can't be targeted again until the end of your next turn.
  • Hearing: The target counts as surprised for the purposes of feats, such as the rogue's sneak attack feat, and has disadvantage on Wisdom(Perception) checks that rely on hearing. This sense can't be targeted again until the end of your next turn.
  • Speach: The target can't speak. It can still cast spells that require a verbal component.
  • Balance: The target has disadvantage in ranged attacks. This sense can only be targeted once per creature.
  • Darkvision/Blindsight/Tremorsense: the target lose one of this senses.

The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6) and 17th level (4d6).

Previous Versions

Name Date Modified Views Adds Version Actions
3/5/2021 1:28:43 PM
1
1
5
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

CloudDark493

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