Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft. (20 ft. )
Components
S **
Duration
Instantaneous 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Control

 

You attempt to interrupt a creature in the process of taking an attack or move action. The target must succeed on an Intelligence saving throw or forget what it was doing and stop it's current action. The target may use any of it's other unused actions, bonus actions or reactions for this round. 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the target also loses it's use of it's reaction for this round.

* - which you take when you see a creature within 60 feet of you taking a move or attack action ** - (a pinch of fine sand, rose petals, or a cricket)

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Archfey (Legacy)

HulkDaddy35

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