Level
5th
Casting Time
No Action
Range/Area
Sight
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

Bait and Switch (1st part of the spell)takes any Object, Person, or Etc.(Including yourself) and (2nd part of the spell) switches it with another Object, Person, or Etc. The more you use it beyond 4 times(Free uses) in a day you get sleepier depending on how big the Object, Person, or Etc. is until you get knocked out.(You only account for the Object, Person, or Etc. of the 2nd part of the spell) If the Object, Person, or Etc. is 0-2 ft. this does not affect your number of free uses or your stats. you lose 1 point  of Strength, Dexterity, Constitution, And Intelligence for every 10 ft. above  2 ft. until you take a long rest unless you still have free uses of this spell (Once rested all your stats go back to normal)(cannot conserve free uses you have to use them 1st). [Example] You lose 1 point of Strength, Dexterity, Constitution, And Intelligence for switching a 11 ft. staff with a 3 ft. sword. You are knocked out when all your Strength, Dexterity, Constitution, And Intelligence stats are gone.

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Masterchi3f

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