Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft.
(5 ft. )
Components
V, S, M *
Duration
Concentration
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Grappled
A creature that you can see within range must succeed on a strength saving throw or become grappled. The target may attempt another saving throw at the start of each of its turns.
* - (Chain rings)
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