You summon an Abyssal Spore Fey that appear in unoccupied spaces that you can see within range.
Roll initiative for the Abyssal Spore fey but the GM rolls a d20 on the summoning turn, on a 1 to 9 it will be hostile to your and your companions but on a 10 to 20 it will be friendly but only to the summoner, roll for every summoned creature separate. If friendly you can verbally command (no action required) it to do something. If you issue no command it spends it turns protecting you. An Abyssal Spore Fey summoned by this spell disappears when it drops to 0 hit points or when the spell ends.
The GM has the creatures' statistics.
At higher Levels. When you cast this spell using a higher-level spell slot more summoned creatures will appear: 2 with a 6th-level slot and 3 with an 8th-level slot.
Previous Versions
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3/7/2021 2:54:51 PM
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Coming Soon
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