you summon a 30 ft high and 3 ft deep wall of solid bone, this wall may extend up to 40 ft.
the wall has AC 13, 21 hp, weakness to bludgeoning damage and immunity to necrotic, psychic, poison and cold damage. any creature that touches the wall takes 2d6 slashing damage and 2d6 necrotic damage, any creature that ends it's turn touching it takes this damage again. when you cast this spell, you may designate any number of creatures. the wall has a 10 ft aura of fear, any creature within ten feet of it that can see it must succeed on a dc 13 saving throw at the beginning of their turn, if they fail they are frightened for 1 minute, if they succeed, they are unnafected. any creature you designate is not affected by the aura, and does not take necrotic damage if they touch the wall
* - (a pich of grave dirt and a single bone)
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