Level
2nd
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S
Duration
Special
School
Transmutation
Attack/Save
Ranged
Damage/Effect
Manipulate the water within range of you to one of the following effects:
- The water is pushed out and maintains a sphere around you for the duration of the spell (10 minutes). When you cast this spell using a spell slot of 3rd level or higher, the time increases by 5 minutes for each slot level above 2nd.
- The water is squeezed together forming a tight ball of water 6 inches in diameter. You hurl the sphere at a creature you can see within range and make a ranged attack against the target. If the attack hits, the creature takes 5d6 force damage and is knocked prone if of large size or smaller. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
- The water is pushed into the ground around you in a 15 foot circle. The area is considered difficult terrain and any melee attack in the area is made at a disadvantage. This effect has no effect on creatures bigger than large sized. This effect lasts for 1 minute.
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