Level
3rd
Casting Time
5 Minutes
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Control (...)

You can cast this spell only at night. You summon 3 zombies with a hit point maximum of 5 and regular zombie stats. 

As a bonus action on each of your turns, you can mentally command any zombie you created with this spell if the creature is within 120 feet of you (if you control multiple zombies, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the zombie will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the zombie only defends itself against hostile creatures. Once given an order, the zombie continues to follow it until its task is complete.

The zombie is under your control until it dies. You can only cast this spell again once all of your zombies have died. 

At Higher Levels. Each spell slot beyond level 3 makes the zombies hit points increase by 3 every 2nd level. At level 7, 10, 18 you can add 1 zombie to how many you can create. 

* - (Nothing)

Spell Tags: Creation Control

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Fmeister1

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