Level
1st
Casting Time
1 Action
Range/Area
10 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold

A frigid blast of frost shoots from your fingertips, expanding into a 10-foot sphere centered on you. Each creature in that region other than you that is not immune to cold damage must make a Constitution saving throw, taking 2d8 cold damage on a failed save, or half as much damage on a successful one.

The cold freezes any nonmagical water in the area that isn't being worn or carried.

At Higher Levels. When cast using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

* - (Ring of Winter)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

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