You take on the power of a dragons presence.
Target one creature in range that is not behind total cover, that creature must make a wisdom save vs your spell dc. A creature that has more hit dice AND more levels then you will pass this save automatically. On a successful save, this creature is immune to the effect of this spell for 24 hours. On a failed save, both you and the creature are considered paralyzed until the spell is released. At the start of every turn, the targeted creature makes another wisdom save vs your spell dc, on a successful save, the creature breaks free from your presence and is immune to its effect for the next 24 hours. If the targeted creature fails this save three times, then the creature is frightened for 2d6 rounds.
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