Level
Cantrip
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Buff (...)
You delay any damage that would be dealt to an inorganic object or construct until the end of your next turn. Should the target move 10 feet or more away from the position it was when the damage was dealt during this time, it gains resistance to all the damage it would have taken for this instance. Should the target already be resistant to any of the damage, it gains immunity for that damage for this instance instead.
* - which you take when an inorganic object or construct within 30 feet of you takes damage.
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