Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Round
School
Abjuration
Attack/Save
CHA Save
Damage/Effect
Force

You focus on a creature and attempt to violently shunt them into an extraplanar prison by forcing them to make a Charisma saving throw. On a failed save, the target takes 5d10 force damage and is banished to a temporary prison in the Astral Sea. On a success the target is not banished and takes half damage. While banished, the creature is incapacitated, and they are ejected from the prison, prone, at the end of their next turn. The caster can choose whether this spell does damage or not.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher the damage increases by 1d10 for each slot level above 3rd.

 

* - (a small gem that contains trapped lunar light.)

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2020 3:51:24 PM
34
2
--
Coming Soon
4/18/2020 7:11:44 PM
35
0
--
Coming Soon
6/29/2020 2:04:07 PM
36
0
--
Coming Soon
3/1/2021 1:50:21 PM
44
3
--
Coming Soon
3/1/2021 1:51:14 PM
45
0
--
Coming Soon
3/1/2021 1:54:20 PM
45
0
--
Coming Soon
3/15/2021 3:39:14 PM
45
0
--
Coming Soon

Spell Tags: Damage Banishment Combat

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Gimmik

Comments

Posts Quoted:
Reply
Clear All Quotes