You charge yourself against a type of incoming energy.
When you are hit with an attack that does more than one type of damage, you can deflect one of the instances of damage to another creature that you can see within line of sight, using up to half it's amount of damage dice.
For example, if you are hit with an Ice Knife, you can choose to take either the 1d10 piercing damage, or the 2d6 cold damage, not both - if you choose to redirect the 2d6 cold damage, it instead becomes 1d6.
If a spell requires you to make a saving throw to receive half-damage from a damage source or to become inflicted by a condition, the creature you target must make the same saving throw using it's own statistics.
Way of The Four Elements. Monks who follow the Way of The Four Elements may use this spell starting when they reach 5th level, and requires 3 ki points to use in this way.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can choose to redirect both of the damage sources in their entirely.
* - which you take when you take damage from an attack that has more than one damage typePrevious Versions
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