Level
4th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Paralyzed

You point a creature  in range that you can see, and that creature must succeed on a Wisdom saving throw or a veil of black ice spreads through the body of the target for the duration of the spell. Each turn the spell remain active, the ice add a new effect:

  • While cursed, the body of the target starts freezing, giving the target disadvantage on attack rolls.
  • The crippling ice halves the speed of the target, giving him disadvantage on Dexterity saving throws.
  • While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing.
  • While cursed, your attacks and spells deal an extra 1d8 necrotic damage to the target.
  • While cursed, the target must succed a Wisdom saving throw or be feared by the caster of the spell.
  • After one minute of trasformation the target becomes freezed and paralyzed.

After the target is completely freezed (1 minute) the concentration ends and the spell lasts until dispelled. If the target is kept inside the ice for long enough his soul is trapped inside the ice and if shattered his soul is broken with it, unless dispelled the course first. While trapped inside the ice the soul keeps its counscoisness and awarness, and is also able to speak to the sourrounding, altought is not able to perform spell that requires somatic or material component, can cast spell which requires only the verbal component. the trapped soul and body are also immortal as long as the ice is kept intact. 

Once the spell is in it's final stage can be dispelled only by a remove curse spell. Before the ice is completely sealed the target can use a simple counterspell or dispel magic to try and stop the process. 

At higher levels: If casted at higher level the spell start one round faster in its extension.

Spell Tags: Debuff

Available For: Sorcerer (Legacy) Wizard (Legacy)

Agosauron

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