Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Force (...)
You cast this spell by touching another creature and forcibly shifting their head from our plane into The Eldritch.
Make a spell attack at the target. On a hit, they take 3d6 Force damage as reality around them shatters like glass and their head breaks the planar barrier. This creature then must make a constitution save. On a fail, they take 3d6 psychic damage and suffer being blinded for one round as they are forced to endure the Eldritch plane for a moment. On a success they take half damage and are not blinded.
At Higher Levels. When cast at higher levels, both Force and Psychic damage raise by 1d6 for each level above 4th.
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