Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

You cast a spell touching an injured willing and allied creature. You roll a 1d20 and that creature will receive the following effect depending on the result of your 1d20 roll:

If you have rolled a 1, the allied creature incur 4d12+1d10 per spell level above level 4 of damage.

If you have rolled a 2, the allied creature incur 4d10+1d6 per spell level above level 4 of damage.

If you have rolled a 3, the allied creature turns into a flowered pot by a Polymorph spell for 10 minutes.

If you have rolled a 4, the allied creature must make a wisdom saving throw or incur Slow spell for 5 minutes.

If you have rolled between 5 and 19, the allied creature is healed for 4d12+1d6 per spell level above level 4.

If you have rolled a 20, the allied creature is healed for 4d12+1d12 per spell level above level 4 and the allied creature gain an advantage on it's next roll.

* - (diamond worth 300 gp, which the spell consumes)

Available For: Cleric (Legacy)

BCenti

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