You cast a spell touching an injured willing and allied creature. You roll a 1d20 and that creature will receive the following effect depending on the result of your 1d20 roll:
If you have rolled a 1, the allied creature incur 4d12+1d10 per spell level above level 4 of damage.
If you have rolled a 2, the allied creature incur 4d10+1d6 per spell level above level 4 of damage.
If you have rolled a 3, the allied creature turns into a flowered pot by a Polymorph spell for 10 minutes.
If you have rolled a 4, the allied creature must make a wisdom saving throw or incur Slow spell for 5 minutes.
If you have rolled between 5 and 19, the allied creature is healed for 4d12+1d6 per spell level above level 4.
If you have rolled a 20, the allied creature is healed for 4d12+1d12 per spell level above level 4 and the allied creature gain an advantage on it's next roll.
* - (diamond worth 300 gp, which the spell consumes)
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