Level
Cantrip
Casting Time
1 Action
Range/Area
200 ft.
Components
V, S
Duration
10 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect

Enemies in a 200 feet radius can't flee and will focus on attacking you instead, helpful when low health enemies try to escape, Counterspell doesn't work on it, enemies have to make a wisdom saving throw, on a fail save they can’t flee

Available For: Cleric (Legacy) - Trickery Domain (Legacy) Ranger (Legacy) - Hunter (Legacy) Ranger (Legacy) - Horizon Walker Wizard (Legacy) - School of Enchantment (Legacy) Wizard (Legacy) - School of Transmutation (Legacy)

medeirosmic12

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