Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V
Duration
2 Rounds
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Charmed
To use devilish insight you must touch the opponent. After you touch them you must mutter a phrase of your choosing. Once this happens the enemy needs to make a wisdom saving throw against the casters spell save DC. If they fail the saving throw they will be feared for two rounds, but if they succeed the saving throw nothing will happen. The enemy will see visions of their worst nightmares.
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