You gain the service of a familiar: raven. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form.
Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal.
When the familiar drops to 0 hit points, it disappears, leaving behind no physical form. It reappears after you cast this spell again.
While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses.
You can't have more than one familiar at a time.
* - (An onyx gem worth 50 gp as a focus and some graveyard soil to place it in. Plus 10 gp worth of chalk and incense that is consumed by the spell)
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