You create a perfect physical copy of yourself, and imbue it with spell points (maximum of half the caster's maximum), these spell points are subtracted from the caster's maximum until they long rest.
This copy is frail, and only possesses 1d12 health, but will endure until that health is depleted or the copy moves more than 100ft from the caster, at which point it is destroyed instantly. The copy cannot be healed by any means.
The original and the copy are mentally linked, with the copy acting as an extension of the caster. The caster gains no benefits from the copy's senses. The copy operates on the same initiative as the caster, but the caster is still limited to their normal action economy, though they can choose to act through either the copy or the original.
If this spell is cast at 7th level the caster may make an additional copy. The additional copy is still limited by half the caster's maximum spell points.
* - (Blood of the caster, a gem worth 100gp(consumed))
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