Level
Cantrip
Casting Time
1 Action
Range/Area
Self
5 ft.
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects, and the target must make a constitution saving throw. On a failed save, it takes 1d8 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. On a successful save, the target takes 1d8 necrotic damage.
This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
* - ((a melee weapon worth at least 1 sp))
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