as an action you can choose up to three medium creatures or one large/huge, the creature(s) then begins to float up to about 15ft off the ground, as you start to make a fist all the blood of the creature(s) is jettisoned out of every pore on its body. Once all the blood is gathered in a floating ball above the creature(s), the almost dried husk drops to the ground. The floating orb of blood will now follow behind you about 10ft giving you ammunition. Actions you can perform with the blood = #1- shape the blood into any weapon you can imagine dealing (4d8) slashing damage #2- as a reaction turn the blood into a shield or armor giving you plus 6 to your AC until the start of your turn #3- turn the blood into spears and harl them at you enemies with plus 8 to hit doing 5d10 piercing damage per spear.
* - (One Vile of Elder Blood)
Level
9th
Casting Time
1 Action
Range/Area
20 ft.
Components
M *
Duration
Concentration
2 Minutes
School
Conjuration
Attack/Save
Melee
Damage/Effect
Comments