Level
5th
Casting Time
1 Action Ritual
Range/Area
Sight (30 ft. )
Components
V, S, M *
Duration
Concentration 2 Rounds
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Debuff (...)

You channel your anger at two enemies. A sharp blast of red light beams from four of your fingers. Two beams go in one enemies eyes, the others into the other. Suddenly. Their eyes glow red and they turn to each other.

The enemies must make a wisdom saving throw each. If failed. They both see each other as you, their opponent. For two rounds, they attack each other like they would attack you, dealing damage and all. 

While the spell is active, if another player attacks the affected, they will instantly turn to you and the spell will be broken. While the spell is active, players are advised to do actions pertaining to themselves I.e: Healing, or a movement.

At 6th level, six beams emit, at 7th level, eight beams emit and at 8th level, ten beams emit.

after the two rounds and the spell is broken. They will know you charmed them 

* - (Mirror shard, piece of coal)

Previous Versions

Name Date Modified Views Adds Version Actions
3/24/2021 6:29:22 AM
4
0
5e
Coming Soon

Spell Tags: Debuff Deception

Available For: Sorcerer (Legacy) Warlock (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

ScarletttheWitchQueen

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