the user briefly slows the flow of time for everything else. all things will move at a quarter of their normal speed, when cast the user roll 1d6 +1 for rounds it is active
while active the user gains 2+ extra actions and bonus actions, during the period of the spell being active all actions made against the user are at disadvantage, while attacks made by the user are at advantage.
if a spell cast by the user requires another creature to make a dex, constitution, or strength saving throw the affected creature must roll at disadvantage, the user also gains advantage on dex saving throws during this spells duration.
the spell gains an additional round of duration and gains an additional action and bonus action per level over 5.
at 6th attack rolls made against the user to have a -2, the user gains a +1 to hit dice on melee attacks, and the quarter of the speed of the affected becomes a half of a quarter of its base, ( +1 extra action and bonus action and round of duration )
at 7th level attack rolls made against the user gain a -4, the user gains a +2 to hit dice on melee attacks, and that half of a quarter speed is halved, ( +2 extra actions and bonus actions and rounds of duration )
at 8th level the half of a half quarter speed is halved again and attack rolls made against the user now have a -8, the user gains a +4 to hit dice on melee attacks. ( +3 extra actions and bonus actions and rounds of duration )
at 9th level attack rolls made against the user now have a -16 and the half of a half half quarter speed is halved one more time to such an extent where it seems as if time barely moves at all, and all melee attacks made by the user automatically hit ( though roll for a possible critical hit ). ( +4 extra actions and bonus actions and rounds of duration )
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