Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

A rather unsettling spell, it creates a red-hued dome with a radius of 20 feet at a point within range. As an action you can cause the dome to forcibly implode on itself. Creatures caught within the dome must make a Constitution saving throw or take 4d6 necrotic damage, or half as much on a success. The damage of this spell increases by 1d6 for each living creature in the area of the dome when it collapses; these creatures must be tiny or larger. 

If you lose concentration on the spell, the dome harmlessly dissipates, dealing no damage.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher the radius of the sphere increases by 10 feet for each slot level over 3rd.

 

* - (A ruby bead worth at least 50 GP)

Previous Versions

Name Date Modified Views Adds Version Actions
3/25/2021 4:20:43 PM
14
0
--
Coming Soon

Spell Tags: Damage

Available For: Warlock (Legacy) Wizard (Legacy)

VikinYngof

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