Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
(20 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
A rather unsettling spell, it creates a red-hued dome with a radius of 20 feet at a point within range. As an action you can cause the dome to forcibly implode on itself. Creatures caught within the dome must make a Constitution saving throw or take 4d6 necrotic damage, or half as much on a success. The damage of this spell increases by 1d6 for each living creature in the area of the dome when it collapses; these creatures must be tiny or larger.
If you lose concentration on the spell, the dome harmlessly dissipates, dealing no damage.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher the radius of the sphere increases by 10 feet for each slot level over 3rd.
* - (A ruby bead worth at least 50 GP)
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/25/2021 4:20:43 PM
|
14
|
0
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Coming Soon
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