Level
7th
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
1 Round
School
Divination
Attack/Save
CHA Save
Damage/Effect
Combat (...)
You reach out to a creature within range, grasping at the threads that decide it’s fate and locking them in place. The target must make a Charisma Saving Throw. On a failure, you learn the exact actions that creature intended to take on its next turn. These plans include the direction and distance of their movement, spells they intend to cast, attacks they intend to make, and what the intended targets are. Until the end of that turn, the creature can take no reactions or legendary actions and acts as in accordance with the plans laid out when this spell was cast. If the affected creature is dealt damage or forced to make a roll, this spell ends prematurely and the creature may act normally.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/27/2021 9:55:54 AM
|
2
|
1
|
--
|
Coming Soon
|
Comments