Level
Cantrip
Casting Time
2 Bonus Actions
Range/Area
Touch ()
Components
None
Duration
4 Rounds
School
Illusion
Attack/Save
CON Save
Damage/Effect
Charmed

If hugged creature must make a DC Constitution savings throw.  On a failed save they fall prone for 4 rounds and must reroll each round to recover.  If recovered before the 4 rounds are up they will have disadvantages on the remaining rounds.  On a successful save they will only have disadvantage for 4 rounds.  On a NAT16 or higher the creature will be unaffected.

If a NAT 4 or lower is rolled on weaker creatures and some strong creatures, roll a percentile.  The higher the roll, the longer they are friendly(up to 4 hours) is a 10 or lower is rolled on the percentile they pass out completely.

Available For: Bard (Legacy) Druid (Legacy)

ErnieFartBox

Comments

Posts Quoted:
Reply
Clear All Quotes