Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
CON Save
Damage/Effect

The target of the spell is instantly and violently aware of the effect of all celestial bodies that move the planet they’re on. e.g. they are aware of the solar system’s movement through the galaxy, the movement of the planet around their star, the moon's gravitational effect on them and the spinning of the planet, all at the same time, instantly.

The target must immediately make a Constitution saving throw or become prone and stunned for 1d4 + your casting Mod turns and take a level of exhaustion as they throw up everything they've eaten that day. If they succeed, they become prone and stunned for 1d4 + 1 turns and do not take a level of exhaustion.

When they get back up they have disadvantage to hit and on saves and skill checks based on STR, DEX and WIS for a minute if they succeeded, or 10 minutes if they failed the save.

If cast at higher levels, for every spell level above 6th you may target another creature to a maximun of 4.

* - (A extraterestrial object that is worth 2500gp which is consumed or a globe worth 25000gp)

Available For: Druid (Legacy) Warlock (Legacy) Bard (Legacy) - College of Lore (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - Death Domain Sorcerer (Legacy) - Wild Magic (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy) Wizard (Legacy) - School of Enchantment (Legacy)

Codename_Raven_Castuir

Comments

Posts Quoted:
Reply
Clear All Quotes