Level
4th
Casting Time
1 Action
Range/Area
90 ft.
(20 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Restrained
Thorned stakes shoot out of the ground in a 20-foot cube starting from a point within range. For the duration, these stakes turn the area into difficult terrain.
A creature in the area when you cast the spell must succeed on a Dexterity saving throw or take 4d4 piercing damage and be restrained by the thorned stakes until the spell ends. A creature must also make the saving throw when it moves into the area for the first time on a turn or ends its turn there. A creature restrained by the stakes can use its action to make a Dexterity check against your spell save DC. On a success, it frees itself.
When the spell ends, the conjured stakes rot away.
* - (a thorn or a splinter of wood)
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