Level
1st
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Healing
you create some basic medicine using your chemistry knowledge the person heals 2d8 + medicine roll.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st and how much you can handle severe wounds
* - (water and some thing you can make medicen out of )
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