When casting this spell, you may select one creature you can see within range.
An affected creature feels a strange sensation of pins and needles all over their body. This is their nervous system being pushed to the extreme and takes effect when the target takes damage.
The next time the creature takes damage it must make a Wisdom save, if it fails, the target is overcome with intense pain and can take no action on its next turn. A simple cut to the arm will feel like the arm itself is being ripped off. The creature can repeat this save to fight through the pain at the start of each of its turns. If it passes then it may take only an Action or Bonus Action and its Movement is halved.
When using a spell slot above 5th level you can target one extra creature for each slot above 5th.
* - (A small vial of blood similar to the target i.e. orc blood to affect orcs, dragon blood to affect dragons etc)
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