Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You summon a ball of stormy energy and hurl it at one target you can see within range. Target must make a Dexterity Saving Throw against your Spell Save DC. On a failure, the target takes 3d10 lightning damage and half damage on a success. Also on a failure, you magically teleport to an unoccupied space within 5ft. of the target. Damage increases by 1d10 per spell level above 3rd.

Available For: Warlock (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Sorcerer (Legacy) - Storm Sorcery

THEbisonbear

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