You can return damage sent towards you as arcane flames to burn the defenses of your foes. If you suffer at least 15 points of damage from a creature within range, you can return a pulse of balefire flame.
The target must then make a Constitution saving throw. On a failure, the target takes 5d6 + 15 of damage. On a success, the target takes half damage. The type of damage is the same as the one you suffered to cast this spell, and it surpasses resistances. If the creature is immune to the damage type, the creature takes half damage instead.
If the target creature fails the saving throw by rolling 9 or less, the target becomes vulnerable to the damage type of the balefire for the duration. If not, the spell ends after it deals damage to your attacker.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you absorb an additional 2d6 by each spell slot above 5th.
* - which you take when you receive 15 points of damage or more from a creature ** - (a fine bauble made of rhyolite and silver worth 300 gp, which the spell consumes by 150 gp per casting)
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