You conjure a benevolent flame which enwreathes a creature of your choice that you can see within range. When the spell is cast and as a bonus action on each of your following turns, you can have a creature regain hit points equal to 1d6 + your spellcasting ability modifier. Additionally, when a flame enwreathed creature is healed by the effects of this spell, you may deal 1d6 fire damage to any creature(s) within 5 feet of the flame enwreathed creature.
As a bonus action, you may transfer the benevolent flame to a creature of your choice that you can see within range. Whenever a creature is healed by the effects of this spell, any of the creature's open wounds are sealed with a healing flame. The benevolent flame can heal an individual creature only once per the casting of this spell. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the healing and fire damage both increase by 1d6 for each slot level above 2nd.
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