Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Thunder

 You create fine particles of dust that are suspended in the air that then combust and then blossoms with a low roar into an explosive shockwave. Each creature in a 20-foot-radius sphere centered on a point you choose must make a Constitution saving throw. A target takes 6d8 thunder damage and is knocked prone on a failed save, or half as much damage and is not knocked prone on a successful one.

A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.

A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

* - (finely ground sawdust and coal mixture)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Warlock (Legacy) - The Archfey (Legacy) Druid (Legacy) - Circle of Spores Warlock (Legacy) - The Genie

divergent0ne

Comments

Posts Quoted:
Reply
Clear All Quotes