Level
1st
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Divination
Attack/Save
WIS Save
Damage/Effect
Foreknowledge

You target a creature you can see within range and attempt to discern its next action. The target must make a Wisdom saving throw. On a failed save, you gain some insight into what the target intends to do on its next turn. Choose one of the following options to determine what you learn about the target's next turn:

  • You learn what action and bonus action the target will take.
  • You learn what creatures, objects, points, or areas the target will target with its action and bonus action.
  • You learn where the target will move, including the path it will take.
  • You learn what spell the target will cast.
  • You learn what attacks the target will make with its Attack or Multiattack action, and the order of these attacks.
  • You learn a piece of information chosen by the DM.

At the DM's option, you may choose an alternative option, but it should be no more powerful than those described above. If you are able to target multiple creatures with this spell, you can choose different options for each target.

The spell doesn't take into account any possible circumstances that might change the target's behavior, such as unexpected developments or actions that happen before the target's turn.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
3/31/2021 6:28:50 PM
7
1
--
Coming Soon

Spell Tags: Foreknowledge

Available For: Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Fernbox

Comments

Posts Quoted:
Reply
Clear All Quotes