Level
Cantrip
Casting Time
1 Action
Range/Area
90 ft.
(5 ft. )
Components
V, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Acid (...)
As part of the action used to cast this spell, you must make a ranged weapon attack against one creature within the spell’s range, otherwise the spell fails. On a hit, the target suffers the attack’s normal effects and the target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 1d4 elemental (Acid, Cold, Fire or Lightning) damage.
This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
* - ((one piece of ammunition or a thrown weapon))
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