Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
Control (...)

When you cast this spell you create an anchor of yourself in time and space. For the next minute, while your continue to concentrate on this spell, you can use a bonus action or a reaction to return to that specific anchor. You return to the specific location where you cast the spell regardless of the distance or even from other planes of existence. You return to the number of hitpoints you had at the time of casting the spell regardless of what your hitpoints were at the time of activation. Any conditions, curses, blessings, or diseases that were not present when you cast the spell will not carry over. Any spell slots, item charges, or class features used will not be restored by this spell. 

* - (A golden pocket watch worth at least 200 gold)

Spell Tags: Damage Control Warding

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Stusano

Comments

Posts Quoted:
Reply
Clear All Quotes