Level
1st
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Just in time, you call out a fortuitous warning to a creature within range. the target rolls a d4 and adds the number rolled to an attack roll, ability check, or saving throw that it has just made and uses the new result for determining success or failure after the roll is made, but before the outcome is determined,
* - When an ally makes an attack roll, ability check, or saving throw
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