Level
9th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
365 Days
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Charmed
You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you and your companions are fighting it. If it fails the saving throw, it is charmed by you. The charmed creature regards you as its god (or other status of your choice) and will do anything in its power to please you, regardless of the potential harm it could cause to itself.
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