Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Acid (...)
At the end of a long rest, choose a damage type: Acid, Cold, Fire, Lightning, Necrotic, Poison, Psychic, Radiant, or Thunder. Until the next long rest, that is the damage type of this spell. When casting, choose one target (creature or object) to attack. Make a ranged spell attack. If it hits, deal 2d6 of the chosen damage type. If you change the damage type after another long rest, it can't be the one you used last time, meaning you can't choose Fire damage twice in a row.
At Higher Levels: At 5th, 11th, and 17th levels, the damage dice increases by 1d6.
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