Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Negation
- Target: When you alter a spell that has a single target, you can change the target to your self or an ally. this can be used at any level
- Increase: You can increase the number of dice rolled for the spell by 1. (Example: If you alter a 3rd level fireball spell with Increase, it does 9d6 fire damage instead of 8d6 fire damage.) (for every slot above 2nd level you can add 1 more die)
- Decrease: You can decrease the number of dice rolled for the spell by 1. (Example: If you alter a 3rd level fireball spell with Increase, it does 7d6 fire damage instead of 8d6 fire damage.) (for every slot above 3rd level you may remove 1 more die)
- Counter: You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect. (must be cast at a kinimum 3rd level for access to this ability)
Reversal. when this spell is cast at 9th level you turn the spell back onto the caster, if the spell lasts longer than a turn it now only lasts a turn.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher,you gain access to the counter option and the decrease option, When you cast this spell using a spell slot of 3rd level or higher, the interrupted spell has no effect if its level is less than or equal to the level of the spell slot you used.
* - which you take when you see a creature within 60 feet of you casting a spell
Previous Versions
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9/7/2020 7:23:30 PM
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5
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0
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4/4/2021 8:34:35 PM
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19
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0
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Coming Soon
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